![]() Cuphead had an extremely troubling development cycle leading up to the release. If they tried to hone in on that aspect more, like with the characters going through animation through the decades with the music and art style slowly progressing along with them, then it could be something that truly would stand out.Īnd this is the lead into the start of the game’s problems, and the center point for every critique present within the game it feels like it was rushed out too quickly. There are only three points in the game where the music and graphics can change and match up together in a way that gives off a vibe as if you’re traveling through time. Each stage has a unique theme in terms of background music and location, and it would be disingenuous to say that there is no effort here. Some songs sound like they are part of the golden age of the cartoon era, others sound like they are part of the roaring 20s, and there are even some that go all the way up to the digital age. They do try to blend into the environment and background, so it isn’t all just the same old retro tunes. Most of the songs are just okay, if forgettable. ![]() The same could also be said for the music, however not as much. It does look cool and fancy enough to make the graphics stand out against Cuphead’s rubber hose animation. Not only that, but a couple of bosses even change the art style up to add more variety, like giving off a creepy gothic aesthetic that looks more in place in Don’t Starve, covering the characters with computer code to represent them being inside a computer, and the final boss has a couple different art styles depending on the phase. This game wears its Cuphead influence on its sleeve, with the art style looking like a mixture of modern cartoons with classic old-school toons. Let’s start with some positives to prepare the game for a verbal (or written in this case), beatdown. Now they have to travel across different worlds till they can get the book back. The problem is that said spell conjured up a portal that sucked them in alongside the book. While cleaning up the shop of their wizard master, they find a spell book and decide to try and test their might by reciting a spell from the book. The game doesn’t tell you what their names are they’re only found in outside promotional materials, like their Kickstarter and store page. The main characters are wizards in training, Bobby and Penny. Unfortunately, the results and gamers also said this game is the worst game of 2023. ![]() With the game finally out for us to see in its full glory, the results of all the problems and development troubles are now here for the gamers to see, and it’s admirable that this two-person team overcame all these obstacles. ![]() With only two people working on the whole thing (Daniel Jiménez as the director and programmer and Gemma Torrellas as the artist and composer), it was just problem after problem for this game. From the art style looking like a knockoff version of Cuphead, controversies about how some enemies in the game were seen as racist stereotypes, and how the gameplay trailer didn’t show off anything that different and new from the inspiration, a lot was fighting back against this game. It was immediately accused of being just a clone of Cuphead, no thanks to the developers shamelessly loving Cuphead. To say that Enchanted Portals had challenges getting off the ground would be an understatement of the century.
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